Brandon Mingledorff

Jackson, Tennessee · (731) 394-2056 · brandonming@gmail.com

I am an engineer with a wide range of development skills and a passion for problem solving and learning new things. I deeply value my personability, creativity, and innate drive to excel. In my free time, I love working on hobby programming projects, watching basketball, and creating artwork.


Experience

Software Development Intern

HCA Healthcare

Was the lead developer on several time and resource-saving business applications that are now used regularly by the Corporate Internal Audit Department and/or the entire HCA enterprise.

June 2021 - Present

Teaching Assistant

The University of Tennessee, Knoxville

Taught C++, MIPS assembly, and computer architecture to undergraduate students at the University of Tennessee.

January 2021 - May 2021

Lot Associate

The Home Depot

Was responsible for tasks that greatly improved my organizational skills such as maintaining the inside and outside of the store, taking customer phone calls, managing transactions and returns, and handling complaints.

May 2019 - July 2020

Education

The University of Tennessee, Knoxville

B.S. Computer Engineering

GPA: 3.97

Summa Cum Laude

Honors Leadership Program (2018 - 2020)

August 2018 - December 2021

Skills

Object-Oriented Programming
  • C++, C, Python, VHDL
Web Development
  • HTML, CSS, JavaScript, JQuery, PHP
Data Science
  • Database Languages (SQL, MongoDB), Data Visualization & Analysis
Organizational Skills
  • Public Speaking, Communication, Time Management, Teamwork
Source Control
  • GitHub (Where this website is hosted!)
REST APIs
Graphic Design

Projects

  • A simple distributed computing system built with a series of FPGAs. My team wrote VHDL code to allow multiple FPGAs to communicate and perform complex tasks in tandem with one another. I was the project manager and led research for the project.

  • An automatic plant-watering and monitoring device created using a Raspberry Pi and environmental sensors. The device is placed in the soil next to a plant and activates a water pump when the soil moisture level is low and reports climate data (such as temperature, humidity, light level, etc.) to a web server, where the user can observe it and make changes where necessary. I was responsible for writing all of the hardware code (Python scripts for reading climate data, activating water pump, etc.) in this project.

  • A WIP game that I am solo-developing. The player controls a character through an infinite number of randomly generated mazes to try and reach the exit while avoiding enemies, tracking down powerups to aid them through levels, and collecting coins to unlock new characters and other cosmetics.

  • A game made using the Unity game engine where the player is a piece of paper trying to avoid obstacles as they fly through infinitely generated levels. The goal of the game is to make it as far as possible without running into an obstacle. I acted as lead artist and designer on this project.

  • An educational physics simulation tool created using JavaScript and jQuery meant to help visualize the concept of torque, which is a fundamental part of most physics courses. This was my team's final project for the Engineering Fundamentals course at the University of Tennessee, Knoxville where it was recognized as a Top Project. I led the design process for this project.

Scholarships & Awards

  • Charles and Martha Sprankle Merit Scholarship (2020 - 2021)
  • David and Joan Patterson Merit Scholarship (2020 - 2021)
  • Thomas Dunlap Merit Scholarship (2019 - 2021)
  • Distinguished Tennessean Award (2018 - 2021)
  • UT Volunteer Scholarship (2018 - 2021)
  • Dev Catalyst Coding Champion - Programming (2017)
  • Dev Catalyst Coding Champion - Web Design (2016)